diff --git a/bundles/org.openhab.core.test.magic/src/main/resources/OH-INF/thing/channel-types.xml b/bundles/org.openhab.core.test.magic/src/main/resources/OH-INF/thing/channel-types.xml
index 0b3b4d7c4..5331d04b5 100644
--- a/bundles/org.openhab.core.test.magic/src/main/resources/OH-INF/thing/channel-types.xml
+++ b/bundles/org.openhab.core.test.magic/src/main/resources/OH-INF/thing/channel-types.xml
@@ -20,7 +20,7 @@
DimmerThe dimmer channel allows to control the brightness.
- DimmableLight
+ Lightrecommend
diff --git a/bundles/org.openhab.core.thing/src/main/java/org/openhab/core/thing/DefaultSystemChannelTypeProvider.java b/bundles/org.openhab.core.thing/src/main/java/org/openhab/core/thing/DefaultSystemChannelTypeProvider.java
index 5908b915f..02c44a41b 100644
--- a/bundles/org.openhab.core.thing/src/main/java/org/openhab/core/thing/DefaultSystemChannelTypeProvider.java
+++ b/bundles/org.openhab.core.thing/src/main/java/org/openhab/core/thing/DefaultSystemChannelTypeProvider.java
@@ -160,7 +160,7 @@ public class DefaultSystemChannelTypeProvider implements ChannelTypeProvider {
*/
public static final ChannelType SYSTEM_BRIGHTNESS = ChannelTypeBuilder
.state(new ChannelTypeUID(BINDING_ID, "brightness"), "Brightness", "Dimmer")
- .withDescription("Controls the brightness and switches the light on and off").withCategory("DimmableLight")
+ .withDescription("Controls the brightness and switches the light on and off").withCategory("Light")
.withStateDescriptionFragment(StateDescriptionFragmentBuilder.create().withMinimum(BigDecimal.ZERO)
.withMaximum(new BigDecimal(100)).withPattern("%d %%").build())
.build();
diff --git a/bundles/org.openhab.core.ui.icon/src/main/java/org/openhab/core/ui/icon/AbstractResourceIconProvider.java b/bundles/org.openhab.core.ui.icon/src/main/java/org/openhab/core/ui/icon/AbstractResourceIconProvider.java
index 6a53b5ff7..793f5f3ed 100644
--- a/bundles/org.openhab.core.ui.icon/src/main/java/org/openhab/core/ui/icon/AbstractResourceIconProvider.java
+++ b/bundles/org.openhab.core.ui.icon/src/main/java/org/openhab/core/ui/icon/AbstractResourceIconProvider.java
@@ -33,8 +33,8 @@ import org.slf4j.LoggerFactory;
* resource without a state postfix.
* If a specific resource for a state is available, it will be used. If not, the default icon without a state postfix is
* used. If the state is a decimal number between 0 and 100, the implementation will look for a resource with the next
- * smaller state postfix available. Example: For category "DimmableLight" and state 84, it will check for the resources
- * dimmablelight-82.png, dimmablelight-81.png, dimmablelight-80.png and return the first one it can find.
+ * smaller state postfix available. Example: For category "Light" and state 84, it will check for the resources
+ * light-82.png, light-81.png, light-80.png and return the first one it can find.
*
* @author Kai Kreuzer - Initial contribution
*/
diff --git a/itests/org.openhab.core.thing.tests/src/main/java/org/openhab/core/thing/internal/ChannelStateDescriptionProviderOSGiTest.java b/itests/org.openhab.core.thing.tests/src/main/java/org/openhab/core/thing/internal/ChannelStateDescriptionProviderOSGiTest.java
index f13b3a985..ea23b9453 100644
--- a/itests/org.openhab.core.thing.tests/src/main/java/org/openhab/core/thing/internal/ChannelStateDescriptionProviderOSGiTest.java
+++ b/itests/org.openhab.core.thing.tests/src/main/java/org/openhab/core/thing/internal/ChannelStateDescriptionProviderOSGiTest.java
@@ -133,8 +133,8 @@ public class ChannelStateDescriptionProviderOSGiTest extends JavaOSGiTest {
.state(new ChannelTypeUID("hue:color"), "Color", CoreItemFactory.COLOR).withCategory("ColorLight")
.build();
final ChannelType channelType5 = ChannelTypeBuilder
- .state(new ChannelTypeUID("hue:brightness"), "Brightness", CoreItemFactory.DIMMER)
- .withCategory("DimmableLight").build();
+ .state(new ChannelTypeUID("hue:brightness"), "Brightness", CoreItemFactory.DIMMER).withCategory("Light")
+ .build();
final ChannelType channelType6 = ChannelTypeBuilder
.state(new ChannelTypeUID("hue:switch"), "Switch", CoreItemFactory.SWITCH).withCategory("Light")
.build();