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Fix case for item-type tag value (channel definition) (#12713)
Related to #12712 Signed-off-by: Laurent Garnier <lg.hc@free.fr>
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@ -193,7 +193,7 @@
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</config-description>
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</channel-type>
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<channel-type id="rollershutter">
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<item-type>RollerShutter</item-type>
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<item-type>Rollershutter</item-type>
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<label>Generic Roller Shutter</label>
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<description>Generic roller shutter channel</description>
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<state readOnly="false"></state>
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@ -61,7 +61,7 @@
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</channel-type>
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<channel-type id="number-readonly">
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<item-type>number</item-type>
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<item-type>Number</item-type>
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<label>Value Readonly DataPoint</label>
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<state readOnly="true"/>
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<config-description>
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@ -87,7 +87,7 @@
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</channel-type>
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<channel-type id="number">
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<item-type>number</item-type>
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<item-type>Number</item-type>
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<label>Value DataPoint</label>
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<config-description>
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<parameter name="id" type="integer" required="true">
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@ -66,91 +66,91 @@
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<state readOnly="true" pattern="%s"/>
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</channel-type>
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<channel-type id="readyToArm">
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<item-type>switch</item-type>
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<item-type>Switch</item-type>
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<label>Partition Ready To Arm</label>
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<description>Partition ready to arm</description>
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<state readOnly="true" pattern="%s"/>
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</channel-type>
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<channel-type id="inExitDelay">
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<item-type>switch</item-type>
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<item-type>Switch</item-type>
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<label>Partition In Exit Delay</label>
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<description>Partition in Exit Delay</description>
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<state readOnly="true" pattern="%s"/>
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</channel-type>
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<channel-type id="inEntryDelay">
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<item-type>switch</item-type>
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<item-type>Switch</item-type>
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<label>Partition In Entry Delay</label>
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<description>Partition in Entry Delay</description>
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<state readOnly="true" pattern="%s"/>
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</channel-type>
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<channel-type id="inTrouble">
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<item-type>switch</item-type>
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<item-type>Switch</item-type>
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<label>Partition In Trouble</label>
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<description>Partition in Trouble</description>
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<state readOnly="true" pattern="%s"/>
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</channel-type>
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<channel-type id="alarmInMemory">
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<item-type>switch</item-type>
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<item-type>Switch</item-type>
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<label>Partition Has Alarm In Memory</label>
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<description>Partition has Alarm in Memory</description>
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<state readOnly="true" pattern="%s"/>
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</channel-type>
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<channel-type id="zoneBypass">
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<item-type>switch</item-type>
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<item-type>Switch</item-type>
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<label>Partition Has Zone Bypass</label>
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<description>Partition has Zone Bypass</description>
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<state readOnly="true" pattern="%s"/>
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</channel-type>
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<channel-type id="zoneInTamperTrouble">
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<item-type>switch</item-type>
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<item-type>Switch</item-type>
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<label>Partition Has Zone In Tamper Trouble</label>
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<description>Partition has in Tamper Trouble</description>
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<state readOnly="true" pattern="%s"/>
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</channel-type>
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<channel-type id="zoneInLowBatteryTrouble">
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<item-type>switch</item-type>
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<item-type>Switch</item-type>
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<label>Partition Has Zone In Low Battery Trouble</label>
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<description>Partition has in Low Battery Trouble</description>
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<state readOnly="true" pattern="%s"/>
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</channel-type>
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<channel-type id="zoneInFireLoopTrouble">
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<item-type>switch</item-type>
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<item-type>Switch</item-type>
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<label>Partition Has Zone In Fire Loop Trouble</label>
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<description>Partition has in Fire Loop Trouble</description>
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<state readOnly="true" pattern="%s"/>
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</channel-type>
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<channel-type id="zoneInSupervisionTrouble">
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<item-type>switch</item-type>
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<item-type>Switch</item-type>
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<label>Partition Has Zone In Supervision Trouble</label>
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<description>Partition has in Supervision Trouble</description>
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<state readOnly="true" pattern="%s"/>
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</channel-type>
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<channel-type id="stayInstantReady">
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<item-type>switch</item-type>
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<item-type>Switch</item-type>
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<label>Partition Is Stay Instant Ready</label>
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<description>Partition is Stay Instant Ready</description>
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<state readOnly="true" pattern="%s"/>
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</channel-type>
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<channel-type id="forceReady">
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<item-type>switch</item-type>
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<item-type>Switch</item-type>
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<label>Partition Is Force Ready</label>
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<description>Partition is Force Ready</description>
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<state readOnly="true" pattern="%s"/>
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</channel-type>
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<channel-type id="bypassReady">
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<item-type>switch</item-type>
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<item-type>Switch</item-type>
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<label>Partition Is Bypass Ready</label>
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<description>Partition is Bypass Ready</description>
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<state readOnly="true" pattern="%s"/>
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</channel-type>
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<channel-type id="inhibitReady">
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<item-type>switch</item-type>
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<item-type>Switch</item-type>
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<label>Partition Is Inhibit Ready</label>
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<description>Partition is Inhibit Ready</description>
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<state readOnly="true" pattern="%s"/>
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</channel-type>
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<channel-type id="allZonesClosed">
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<item-type>contact</item-type>
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<item-type>Contact</item-type>
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<label>Partition Has All Zones Closed</label>
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<description>Partition has All Zones closed</description>
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<state readOnly="true" pattern="%s"/>
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@ -33,13 +33,13 @@
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<state readOnly="true" pattern="%s"/>
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</channel-type>
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<channel-type id="openedState">
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<item-type>contact</item-type>
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<item-type>Contact</item-type>
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<label>Zone State</label>
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<description>State of zone</description>
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<state readOnly="true" pattern="%s"/>
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</channel-type>
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<channel-type id="tamperedState">
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<item-type>switch</item-type>
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<item-type>Switch</item-type>
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<label>Tampered</label>
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<description>State of zone</description>
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<state readOnly="true" pattern="%s"/>
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@ -1097,7 +1097,7 @@
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</channel-type>
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<channel-type id="rollerShutter">
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<item-type>RollerShutter</item-type>
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<item-type>Rollershutter</item-type>
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<label>Rollershutter</label>
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<description>Rollershutter Up/Down</description>
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<category>Blinds</category>
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@ -1274,7 +1274,7 @@
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</channel-type>
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<channel-type id="rollerBrightness">
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<item-type>RollerShutter</item-type>
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<item-type>Rollershutter</item-type>
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<label>Roller Brightness</label>
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<description>Brightness Up/Down</description>
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<category>Light</category>
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