Fix case for item-type tag value (channel definition) (#12713)

Related to #12712

Signed-off-by: Laurent Garnier <lg.hc@free.fr>
This commit is contained in:
lolodomo 2022-05-11 22:00:44 +02:00 committed by GitHub
parent 9d594469df
commit 97db8aa407
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 22 additions and 22 deletions

View File

@ -193,7 +193,7 @@
</config-description>
</channel-type>
<channel-type id="rollershutter">
<item-type>RollerShutter</item-type>
<item-type>Rollershutter</item-type>
<label>Generic Roller Shutter</label>
<description>Generic roller shutter channel</description>
<state readOnly="false"></state>

View File

@ -61,7 +61,7 @@
</channel-type>
<channel-type id="number-readonly">
<item-type>number</item-type>
<item-type>Number</item-type>
<label>Value Readonly DataPoint</label>
<state readOnly="true"/>
<config-description>
@ -87,7 +87,7 @@
</channel-type>
<channel-type id="number">
<item-type>number</item-type>
<item-type>Number</item-type>
<label>Value DataPoint</label>
<config-description>
<parameter name="id" type="integer" required="true">

View File

@ -66,91 +66,91 @@
<state readOnly="true" pattern="%s"/>
</channel-type>
<channel-type id="readyToArm">
<item-type>switch</item-type>
<item-type>Switch</item-type>
<label>Partition Ready To Arm</label>
<description>Partition ready to arm</description>
<state readOnly="true" pattern="%s"/>
</channel-type>
<channel-type id="inExitDelay">
<item-type>switch</item-type>
<item-type>Switch</item-type>
<label>Partition In Exit Delay</label>
<description>Partition in Exit Delay</description>
<state readOnly="true" pattern="%s"/>
</channel-type>
<channel-type id="inEntryDelay">
<item-type>switch</item-type>
<item-type>Switch</item-type>
<label>Partition In Entry Delay</label>
<description>Partition in Entry Delay</description>
<state readOnly="true" pattern="%s"/>
</channel-type>
<channel-type id="inTrouble">
<item-type>switch</item-type>
<item-type>Switch</item-type>
<label>Partition In Trouble</label>
<description>Partition in Trouble</description>
<state readOnly="true" pattern="%s"/>
</channel-type>
<channel-type id="alarmInMemory">
<item-type>switch</item-type>
<item-type>Switch</item-type>
<label>Partition Has Alarm In Memory</label>
<description>Partition has Alarm in Memory</description>
<state readOnly="true" pattern="%s"/>
</channel-type>
<channel-type id="zoneBypass">
<item-type>switch</item-type>
<item-type>Switch</item-type>
<label>Partition Has Zone Bypass</label>
<description>Partition has Zone Bypass</description>
<state readOnly="true" pattern="%s"/>
</channel-type>
<channel-type id="zoneInTamperTrouble">
<item-type>switch</item-type>
<item-type>Switch</item-type>
<label>Partition Has Zone In Tamper Trouble</label>
<description>Partition has in Tamper Trouble</description>
<state readOnly="true" pattern="%s"/>
</channel-type>
<channel-type id="zoneInLowBatteryTrouble">
<item-type>switch</item-type>
<item-type>Switch</item-type>
<label>Partition Has Zone In Low Battery Trouble</label>
<description>Partition has in Low Battery Trouble</description>
<state readOnly="true" pattern="%s"/>
</channel-type>
<channel-type id="zoneInFireLoopTrouble">
<item-type>switch</item-type>
<item-type>Switch</item-type>
<label>Partition Has Zone In Fire Loop Trouble</label>
<description>Partition has in Fire Loop Trouble</description>
<state readOnly="true" pattern="%s"/>
</channel-type>
<channel-type id="zoneInSupervisionTrouble">
<item-type>switch</item-type>
<item-type>Switch</item-type>
<label>Partition Has Zone In Supervision Trouble</label>
<description>Partition has in Supervision Trouble</description>
<state readOnly="true" pattern="%s"/>
</channel-type>
<channel-type id="stayInstantReady">
<item-type>switch</item-type>
<item-type>Switch</item-type>
<label>Partition Is Stay Instant Ready</label>
<description>Partition is Stay Instant Ready</description>
<state readOnly="true" pattern="%s"/>
</channel-type>
<channel-type id="forceReady">
<item-type>switch</item-type>
<item-type>Switch</item-type>
<label>Partition Is Force Ready</label>
<description>Partition is Force Ready</description>
<state readOnly="true" pattern="%s"/>
</channel-type>
<channel-type id="bypassReady">
<item-type>switch</item-type>
<item-type>Switch</item-type>
<label>Partition Is Bypass Ready</label>
<description>Partition is Bypass Ready</description>
<state readOnly="true" pattern="%s"/>
</channel-type>
<channel-type id="inhibitReady">
<item-type>switch</item-type>
<item-type>Switch</item-type>
<label>Partition Is Inhibit Ready</label>
<description>Partition is Inhibit Ready</description>
<state readOnly="true" pattern="%s"/>
</channel-type>
<channel-type id="allZonesClosed">
<item-type>contact</item-type>
<item-type>Contact</item-type>
<label>Partition Has All Zones Closed</label>
<description>Partition has All Zones closed</description>
<state readOnly="true" pattern="%s"/>

View File

@ -33,13 +33,13 @@
<state readOnly="true" pattern="%s"/>
</channel-type>
<channel-type id="openedState">
<item-type>contact</item-type>
<item-type>Contact</item-type>
<label>Zone State</label>
<description>State of zone</description>
<state readOnly="true" pattern="%s"/>
</channel-type>
<channel-type id="tamperedState">
<item-type>switch</item-type>
<item-type>Switch</item-type>
<label>Tampered</label>
<description>State of zone</description>
<state readOnly="true" pattern="%s"/>

View File

@ -1097,7 +1097,7 @@
</channel-type>
<channel-type id="rollerShutter">
<item-type>RollerShutter</item-type>
<item-type>Rollershutter</item-type>
<label>Rollershutter</label>
<description>Rollershutter Up/Down</description>
<category>Blinds</category>
@ -1274,7 +1274,7 @@
</channel-type>
<channel-type id="rollerBrightness">
<item-type>RollerShutter</item-type>
<item-type>Rollershutter</item-type>
<label>Roller Brightness</label>
<description>Brightness Up/Down</description>
<category>Light</category>